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Digital Business Smart Technology & Training

Here, we learn by building.

Robotics, chess, programming: workshops for ages 6 to 16, once a week, led by trainers and followed by parents.

Illustration: a drawn robot, an Arduino board and programming blocks
F4

Arduino & Scratch: my first robot lab

What if your next game really moved?

Scratch first, then Arduino, then a robot the child programs. The year ends with a project presented to families.

8 to 1232 two-hour sessionsOct → JuneAt pre-registration
See the full programme
Illustration: a drawn robot next to a chessboard
F2

Chess “From Pawn to King”

Every piece has a power. Learn to make them play together.

Rules, then strategy: think before acting, anticipate, stay calm. A skill that goes far beyond the board.

6 to 1232 one-hour sessions400 DH / month
Pre-register my child
Illustration: a drawn robot and a short program
F5

Algorithms with Python

Before writing code, learn to think like a programmer.

Break a problem down, pick the right method, then write it in Python: on the platform first, then on real tools.

12 to 169 months · 2 h / week
Pre-register my child
For parents

You stay in control at every step.

A child’s enrolment always goes through a parent account. You see what they do, what they achieve, and you decide.

Parent account required

No child signs up alone: you approve every step.

Visible progress

Sessions, tests, badges and projects, in your space.

You can pause everything

One click disables your child’s account; nobody else can turn it back on.

No advertising

No advertising trackers in children’s spaces. Ever.